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/**
* angular-timer - v1.3.4 - 2016-05-01 9:52 PM
* https://github.com/siddii/angular-timer
*
* Copyright (c) 2016 Siddique Hameed
* Licensed MIT <https://github.com/siddii/angular-timer/blob/master/LICENSE.txt>
*/
var humanizeDuration = require("humanize-duration");
var moment = require("moment");
var timerModule = angular.module('timer', [])
.directive('timer', ['$compile', function ($compile) {
return {
restrict: 'EA',
replace: false,
scope: {
interval: '=interval',
startTimeAttr: '=startTime',
endTimeAttr: '=endTime',
countdownattr: '=countdown',
finishCallback: '&finishCallback',
autoStart: '&autoStart',
language: '@?',
fallback: '@?',
maxTimeUnit: '=',
seconds: '=?',
minutes: '=?',
hours: '=?',
days: '=?',
months: '=?',
years: '=?',
secondsS: '=?',
minutesS: '=?',
hoursS: '=?',
daysS: '=?',
monthsS: '=?',
yearsS: '=?'
},
controller: ['$scope', '$element', '$attrs', '$timeout', 'I18nService', '$interpolate', 'progressBarService', function ($scope, $element, $attrs, $timeout, I18nService, $interpolate, progressBarService) {
// Checking for trim function since IE8 doesn't have it
// If not a function, create tirm with RegEx to mimic native trim
if (typeof String.prototype.trim !== 'function') {
String.prototype.trim = function () {
return this.replace(/^\s+|\s+$/g, '');
};
}
//angular 1.2 doesn't support attributes ending in "-start", so we're
//supporting both "autostart" and "auto-start" as a solution for
//backward and forward compatibility.
$scope.autoStart = $attrs.autoStart || $attrs.autostart;
$scope.language = $scope.language || 'en';
$scope.fallback = $scope.fallback || 'en';
//allow to change the language of the directive while already launched
$scope.$watch('language', function(newVal, oldVal) {
if(newVal !== undefined) {
i18nService.init(newVal, $scope.fallback);
}
});
//init momentJS i18n, default english
var i18nService = new I18nService();
i18nService.init($scope.language, $scope.fallback);
//progress bar
$scope.displayProgressBar = 0;
$scope.displayProgressActive = 'active'; //Bootstrap active effect for progress bar
if ($element.html().trim().length === 0) {
$element.append($compile('<span>' + $interpolate.startSymbol() + 'millis' + $interpolate.endSymbol() + '</span>')($scope));
} else {
$element.append($compile($element.contents())($scope));
}
$scope.startTime = null;
$scope.endTime = null;
$scope.timeoutId = null;
$scope.countdown = angular.isNumber($scope.countdownattr) && parseInt($scope.countdownattr, 10) >= 0 ? parseInt($scope.countdownattr, 10) : undefined;
$scope.isRunning = false;
$scope.$on('timer-start', function () {
$scope.start();
});
$scope.$on('timer-resume', function () {
$scope.resume();
});
$scope.$on('timer-stop', function () {
$scope.stop();
});
$scope.$on('timer-clear', function () {
$scope.clear();
});
$scope.$on('timer-reset', function () {
$scope.reset();
});
$scope.$on('timer-set-countdown', function (e, countdown) {
$scope.countdown = countdown;
});
function resetTimeout() {
if ($scope.timeoutId) {
clearTimeout($scope.timeoutId);
}
}
$scope.$watch('startTimeAttr', function(newValue, oldValue) {
if (newValue !== oldValue && $scope.isRunning) {
$scope.start();
}
});
$scope.$watch('endTimeAttr', function(newValue, oldValue) {
if (newValue !== oldValue && $scope.isRunning) {
$scope.start();
}
});
$scope.start = $element[0].start = function () {
$scope.startTime = $scope.startTimeAttr ? moment($scope.startTimeAttr) : moment();
$scope.endTime = $scope.endTimeAttr ? moment($scope.endTimeAttr) : null;
if (!angular.isNumber($scope.countdown)) {
$scope.countdown = angular.isNumber($scope.countdownattr) && parseInt($scope.countdownattr, 10) > 0 ? parseInt($scope.countdownattr, 10) : undefined;
}
resetTimeout();
tick();
$scope.isRunning = true;
};
$scope.resume = $element[0].resume = function () {
resetTimeout();
if ($scope.countdownattr) {
$scope.countdown += 1;
}
$scope.startTime = moment().diff((moment($scope.stoppedTime).diff(moment($scope.startTime))));
tick();
$scope.isRunning = true;
};
$scope.stop = $scope.pause = $element[0].stop = $element[0].pause = function () {
var timeoutId = $scope.timeoutId;
$scope.clear();
$scope.$emit('timer-stopped', {timeoutId: timeoutId, millis: $scope.millis, seconds: $scope.seconds, minutes: $scope.minutes, hours: $scope.hours, days: $scope.days});
};
$scope.clear = $element[0].clear = function () {
// same as stop but without the event being triggered
$scope.stoppedTime = moment();
resetTimeout();
$scope.timeoutId = null;
$scope.isRunning = false;
};
$scope.reset = $element[0].reset = function () {
$scope.startTime = $scope.startTimeAttr ? moment($scope.startTimeAttr) : moment();
$scope.endTime = $scope.endTimeAttr ? moment($scope.endTimeAttr) : null;
$scope.countdown = angular.isNumber($scope.countdownattr) && parseInt($scope.countdownattr, 10) > 0 ? parseInt($scope.countdownattr, 10) : undefined;
resetTimeout();
tick();
$scope.isRunning = false;
$scope.clear();
};
$element.bind('$destroy', function () {
resetTimeout();
$scope.isRunning = false;
});
function calculateTimeUnits() {
var timeUnits = {}; //will contains time with units
if ($attrs.startTime !== undefined){
$scope.millis = moment().diff(moment($scope.startTimeAttr));
}
timeUnits = i18nService.getTimeUnits($scope.millis);
// compute time values based on maxTimeUnit specification
if (!$scope.maxTimeUnit || $scope.maxTimeUnit === 'day') {
$scope.seconds = Math.floor(($scope.millis / 1000) % 60);
$scope.minutes = Math.floor((($scope.millis / (60000)) % 60));
$scope.hours = Math.floor((($scope.millis / (3600000)) % 24));
$scope.days = Math.floor((($scope.millis / (3600000)) / 24));
$scope.months = 0;
$scope.years = 0;
} else if ($scope.maxTimeUnit === 'second') {
$scope.seconds = Math.floor($scope.millis / 1000);
$scope.minutes = 0;
$scope.hours = 0;
$scope.days = 0;
$scope.months = 0;
$scope.years = 0;
} else if ($scope.maxTimeUnit === 'minute') {
$scope.seconds = Math.floor(($scope.millis / 1000) % 60);
$scope.minutes = Math.floor($scope.millis / 60000);
$scope.hours = 0;
$scope.days = 0;
$scope.months = 0;
$scope.years = 0;
} else if ($scope.maxTimeUnit === 'hour') {
$scope.seconds = Math.floor(($scope.millis / 1000) % 60);
$scope.minutes = Math.floor((($scope.millis / (60000)) % 60));
$scope.hours = Math.floor($scope.millis / 3600000);
$scope.days = 0;
$scope.months = 0;
$scope.years = 0;
} else if ($scope.maxTimeUnit === 'month') {
$scope.seconds = Math.floor(($scope.millis / 1000) % 60);
$scope.minutes = Math.floor((($scope.millis / (60000)) % 60));
$scope.hours = Math.floor((($scope.millis / (3600000)) % 24));
$scope.days = Math.floor((($scope.millis / (3600000)) / 24) % 30);
$scope.months = Math.floor((($scope.millis / (3600000)) / 24) / 30);
$scope.years = 0;
} else if ($scope.maxTimeUnit === 'year') {
$scope.seconds = Math.floor(($scope.millis / 1000) % 60);
$scope.minutes = Math.floor((($scope.millis / (60000)) % 60));
$scope.hours = Math.floor((($scope.millis / (3600000)) % 24));
$scope.days = Math.floor((($scope.millis / (3600000)) / 24) % 30);
$scope.months = Math.floor((($scope.millis / (3600000)) / 24 / 30) % 12);
$scope.years = Math.floor(($scope.millis / (3600000)) / 24 / 365);
}
// plural - singular unit decision (old syntax, for backwards compatibility and English only, could be deprecated!)
$scope.secondsS = ($scope.seconds === 1) ? '' : 's';
$scope.minutesS = ($scope.minutes === 1) ? '' : 's';
$scope.hoursS = ($scope.hours === 1) ? '' : 's';
$scope.daysS = ($scope.days === 1)? '' : 's';
$scope.monthsS = ($scope.months === 1)? '' : 's';
$scope.yearsS = ($scope.years === 1)? '' : 's';
// new plural-singular unit decision functions (for custom units and multilingual support)
$scope.secondUnit = timeUnits.seconds;
$scope.minuteUnit = timeUnits.minutes;
$scope.hourUnit = timeUnits.hours;
$scope.dayUnit = timeUnits.days;
$scope.monthUnit = timeUnits.months;
$scope.yearUnit = timeUnits.years;
//add leading zero if number is smaller than 10
$scope.sseconds = $scope.seconds < 10 ? '0' + $scope.seconds : $scope.seconds;
$scope.mminutes = $scope.minutes < 10 ? '0' + $scope.minutes : $scope.minutes;
$scope.hhours = $scope.hours < 10 ? '0' + $scope.hours : $scope.hours;
$scope.ddays = $scope.days < 10 ? '0' + $scope.days : $scope.days;
$scope.mmonths = $scope.months < 10 ? '0' + $scope.months : $scope.months;
$scope.yyears = $scope.years < 10 ? '0' + $scope.years : $scope.years;
}
//determine initial values of time units and add AddSeconds functionality
if ($scope.countdownattr) {
$scope.millis = $scope.countdownattr * 1000;
$scope.addCDSeconds = $element[0].addCDSeconds = function (extraSeconds) {
$scope.countdown += extraSeconds;
$scope.$digest();
if (!$scope.isRunning) {
$scope.start();
}
};
$scope.$on('timer-add-cd-seconds', function (e, extraSeconds) {
$timeout(function () {
$scope.addCDSeconds(extraSeconds);
});
});
$scope.$on('timer-set-countdown-seconds', function (e, countdownSeconds) {
if (!$scope.isRunning) {
$scope.clear();
}
$scope.countdown = countdownSeconds;
$scope.millis = countdownSeconds * 1000;
calculateTimeUnits();
});
} else {
$scope.millis = 0;
}
calculateTimeUnits();
var tick = function tick() {
var typeTimer = null; // countdown or endTimeAttr
$scope.millis = moment().diff($scope.startTime);
var adjustment = $scope.millis % 1000;
if ($scope.endTimeAttr) {
typeTimer = $scope.endTimeAttr;
$scope.millis = moment($scope.endTime).diff(moment());
adjustment = $scope.interval - $scope.millis % 1000;
}
if ($scope.countdownattr) {
typeTimer = $scope.countdownattr;
$scope.millis = $scope.countdown * 1000;
}
if ($scope.millis < 0) {
$scope.stop();
$scope.millis = 0;
calculateTimeUnits();
if($scope.finishCallback) {
$scope.$eval($scope.finishCallback);
}
return;
}
calculateTimeUnits();
//We are not using $timeout for a reason. Please read here - https://github.com/siddii/angular-timer/pull/5
$scope.timeoutId = setTimeout(function () {
tick();
$scope.$digest();
}, $scope.interval - adjustment);
$scope.$emit('timer-tick', {timeoutId: $scope.timeoutId, millis: $scope.millis, timerElement: $element[0]});
if ($scope.countdown > 0) {
$scope.countdown--;
}
else if ($scope.countdown <= 0) {
$scope.stop();
if($scope.finishCallback) {
$scope.$eval($scope.finishCallback);
}
}
if(typeTimer !== null){
//calculate progress bar
$scope.progressBar = progressBarService.calculateProgressBar($scope.startTime, $scope.millis, $scope.endTime, $scope.countdownattr);
if($scope.progressBar === 100){
$scope.displayProgressActive = ''; //No more Bootstrap active effect
}
}
};
if ($scope.autoStart === undefined || $scope.autoStart === true) {
$scope.start();
}
}]
};
}]);
/* commonjs package manager support (eg componentjs) */
if (typeof module !== "undefined" && typeof exports !== "undefined" && module.exports === exports){
module.exports = timerModule;
}
var app = angular.module('timer');
app.factory('I18nService', function() {
var I18nService = function() {};
I18nService.prototype.language = 'en';
I18nService.prototype.fallback = 'en';
I18nService.prototype.timeHumanizer = {};
I18nService.prototype.init = function init(lang, fallback) {
var supported_languages = humanizeDuration.getSupportedLanguages();
this.fallback = (fallback !== undefined) ? fallback : 'en';
if (supported_languages.indexOf(fallback) === -1) {
this.fallback = 'en';
}
this.language = lang;
if (supported_languages.indexOf(lang) === -1) {
this.language = this.fallback;
}
//moment init
moment.locale(this.language); //@TODO maybe to remove, it should be handle by the user's application itself, and not inside the directive
//human duration init, using it because momentjs does not allow accurate time (
// momentJS: a few moment ago, human duration : 4 seconds ago
this.timeHumanizer = humanizeDuration.humanizer({
language: this.language,
halfUnit:false
});
};
/**
* get time with units from momentJS i18n
* @param {int} millis
* @returns {{millis: string, seconds: string, minutes: string, hours: string, days: string, months: string, years: string}}
*/
I18nService.prototype.getTimeUnits = function getTimeUnits(millis) {
var diffFromAlarm = Math.round(millis/1000) * 1000; //time in milliseconds, get rid of the last 3 ms value to avoid 2.12 seconds display
var time = {};
if (typeof this.timeHumanizer != 'undefined'){
time = {
'millis' : this.timeHumanizer(diffFromAlarm, { units: ["milliseconds"] }),
'seconds' : this.timeHumanizer(diffFromAlarm, { units: ["seconds"] }),
'minutes' : this.timeHumanizer(diffFromAlarm, { units: ["minutes", "seconds"] }) ,
'hours' : this.timeHumanizer(diffFromAlarm, { units: ["hours", "minutes", "seconds"] }) ,
'days' : this.timeHumanizer(diffFromAlarm, { units: ["days", "hours", "minutes", "seconds"] }) ,
'months' : this.timeHumanizer(diffFromAlarm, { units: ["months", "days", "hours", "minutes", "seconds"] }) ,
'years' : this.timeHumanizer(diffFromAlarm, { units: ["years", "months", "days", "hours", "minutes", "seconds"] })
};
}
else {
console.error('i18nService has not been initialized. You must call i18nService.init("en") for example');
}
return time;
};
return I18nService;
});
var app = angular.module('timer');
app.factory('progressBarService', function() {
var ProgressBarService = function() {};
/**
* calculate the remaining time in a progress bar in percentage
* @param {momentjs} startValue in seconds
* @param {integer} currentCountdown, where are we in the countdown
* @param {integer} remainingTime, remaining milliseconds
* @param {integer} endTime, end time, can be undefined
* @param {integer} coutdown, original coutdown value, can be undefined
*
* joke : https://www.youtube.com/watch?v=gENVB6tjq_M
* @return {float} 0 --> 100
*/
ProgressBarService.prototype.calculateProgressBar = function calculateProgressBar(startValue, remainingTime, endTimeAttr, coutdown) {
var displayProgressBar = 0,
endTimeValue,
initialCountdown;
remainingTime = remainingTime / 1000; //seconds
if(endTimeAttr !== null){
endTimeValue = moment(endTimeAttr);
initialCountdown = endTimeValue.diff(startValue, 'seconds');
displayProgressBar = remainingTime * 100 / initialCountdown;
}
else {
displayProgressBar = remainingTime * 100 / coutdown;
}
displayProgressBar = 100 - displayProgressBar; //To have 0 to 100 and not 100 to 0
displayProgressBar = Math.round(displayProgressBar * 10) / 10; //learn more why : http://stackoverflow.com/questions/588004/is-floating-point-math-broken
if(displayProgressBar > 100){ //security
displayProgressBar = 100;
}
return displayProgressBar;
};
return new ProgressBarService();
});